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Diving is the player’s ability to go underwater to clean up the trash and gain valuables from the sea. When diving, the player can find kelp, coffers, solar fragments and other underwater scavenge items.

Diving is unlocked on the 8th day of Spring when the player receives a letter instructing to meet at the dock.

Diving mastery[]

The Diving mastery pertains to all things having to do with navigating, cleaning trash, and harvesting resources on the sea floor. The efficiency of the player's diving tools is increased as they gain proficiency in their diving mastery. Gaining levels also allows them to obtain new crafting recipes or points to spend for new skill.

Experience[]

The player can increase their diving mastery level by regularly spending their time on underwater activities like cleaning up trash in the ocean and gathering items on the ocean floor. Using Vortexanator to clear the debris will still provide points.

Action Points
Clearing debris with a scythe (10m) 0.25-0.6 per pile
Clearing debris with a scythe (20m) 0.6-0.9 per pile
Cutting kelp with a scythe 1
Breaking sandstone with a pickaxe 0.5
Gathering a regular quality item 3
Gathering a bronze quality item 3.75
Gathering a silver quality item 4.5
Gathering a gold quality item 6
Gathering an osmium quality item 7.5

Levels[]

Reaching a new level in diving mastery grants the player new crafting recipes when they go to sleep to end their day.

Level Exp Total Exp Recipes unlocked
1 120 120 Scuba snack Scuba snackVortexanator I Vortexanator I
2 290 410 Recycling machine Recycling machine
3 490 900 Scrap fence Scrap fenceScrap floor tile Scrap floor tileScrap gate Scrap gate
4 740 1,640 Scrap sign Scrap signDehydrator Dehydrator
5 1,140 2,780 Scrap chest Scrap chestScrap arch Scrap arch
6 1,540 4,320 Vortexanator II Vortexanator II
7 2,140 6,460 Solar panel Solar panel
8 2,740 9,200 None
9 3,640 12,840 Vortexanator III Vortexanator III
10 4,640 17,480 None

Skills[]

Every other level of diving mastery gained allows the player to unlock one skill. The player will be able to unlock up to five skills total. The last skill can be unlocked by purchasing a diving elixir.

Skill Description and effect
Kelp skill Double Kelp 20% chance to harvest double kelp.
Rare drop skill Rare Trash 2% chance for trash to drop rare resources.
Artifact skill Treasure Finder 100% increase to the chances of finding artifacts.
Gather skill Double Artifacts 5% chance to receive double artifacts from artifact troves.
Merchant skill Artifact Price 30% increase to the selling price of all artifacts. (in-game description is wrong, actually affect all ocean scavengables and kelps)
Gather skill Ocean Loot 5% chance to forage double items.

Tools[]

The main tool used while diving is the scythe, used for breaking up piles of trash and cutting patches of kelp and seaweed. The scythe consumes 3 energy per successful hit of a breakable or harvestable object.

Vortexenators can also be used to quickly destroy trash found underwater, but lack the chance of activating mining skills. A pickaxe is required to destroy sandstone deposits on the ocean floor, but doesn't affect the Diving skill.

Tool efficiency[]

The higher the player's diving level is, the less energy it costs to use the scythe. Eating consumables that grant a Diving Proficiency buff can further reduce the stamina cost. The pickaxe is not affected.

Diving mastery Energy cost reduction
1 5%
2 10%
3 15%
4 20%
5 25%
6 30%
7 35%
8 40%
9 45%
10 50%

Diving process[]

Once diving is unlocked, the player can start their dive anytime between 6:00 and 23:00 by interacting with the boat at the Diving Pier. The player will have a choice to return to the location they have left the anchor last time they dived or reset the start location.

When underwater, the player will need to clear trash and debris on the ocean floor with their scythe to obtain resources and collect solar orbs. They can also catch underwater critters with their bug net, cut seaweed, or collect ocean scavengeables that spawn on the ground.

When the player unearths a solar orb, they will need to activate it by picking it up and when clearing the way towards a pylon to heal nearby corals. Healing corals earns the player OceanOcean icon ocean points, improves the quality of fish caught, and progresses one of the main quests of the game. It can also open previously inaccessible underwater areas by cleaning the oil from the environment.

The player can leave the underwater area by interacting with the anchor. The anchor can be moved by pressing X and waiting until it drops.

Ocean points[]

Ocean healing[]

Ocean points are gained from healing coral sites and donating items to Orchestra sites.

Action Points per one Total actions Max total
# Coral site healed (heal corals by activating the solar orb and ensure its path is not blocked) 10 85 850
All corals healed (heal all corals/complete The Coral TreeQuest menuThe Coral Tree) 100
Ocean temple healed (complete Roots aboveQuest menuRoots above) 50
Song of the Sea Completed 40 4 160
Song of the Sea Played 50 1 50
Total Ocean points 1,210

Waypoints are unlocked when all the solar orbs in a certain area have been activated. They are located in front of ocean caves.

Orchestra sites[]

As part of the quest Song of the SeaQuest menuSong of the Sea, the player must submit donations to heal orchestra sites. There are 4 sites that require 4 donations each, which must be completed in order. Any sites completed will contribute 40 OceanOcean icon ocean points, while completing all donations will contribute 50 OceanOcean icon ocean points.

Site Items Reward Other
Se Pulu (10m) Bronze kelp essence Bronze kelp essence × 5
Marinip Marinip × 3
Bluebell blossom Bluebell blossom × 3
Twinshade sealeaf Twinshade sealeaf × 3
Seaweed starter Seaweed starter × 50 • 40 OceanOcean icon ocean points
Dua Pulu (20m) Silver kelp essence Silver kelp essence × 5
Sproutfruit Sproutfruit × 5
Helixpur blossom Helixpur blossom × 5
Spring sealeaf Spring sealeaf × 5
Junonia shell Junonia shell × 10 • 40 OceanOcean icon ocean points
Empat Pulu (40m) Gold kelp essence Gold kelp essence × 5
Pink coralcap Pink coralcap × 5
Petalia Petalia × 5
Red reefbud Red reefbud × 5
Flame scallop Flame scallop × 10 • 40 OceanOcean icon ocean points
Lima Pulu (50m) Osmium kelp essence Osmium kelp essence × 5
Goldglow Goldglow × 5
Bluecole Bluecole × 5
Mermoo cheese wheel Mermoo cheese wheel × 5
Solar core Solar core × 2 • 40 OceanOcean icon ocean points
• 50 OceanOcean icon ocean points (for completing all sites)
Weather conch recipe (for completing all sites)

Ocean Loot[]

Ocean scavengeables[]

Items found in the ocean stay the same regardless of the season, and instead change according to how deep underwater the player is. Unlike land forageable items, they give diving experience when picked up.

Ocean critters[]

Critters are animals the player can catch with their bug net while diving. Critters can be sold or donated to the museum.

Trash and debris[]

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This table does not include marble and pirate coffer or solar fragment drops

Every trash or debris pile can drop items when destroyed (up to a maximum of 3 items per pile).

Type Hits Exp Possible drops
Small trash 1 0.3 Trash Trash (1-2; 50%)Scrap Scrap (5%)Compost Compost (2%)Glass Glass (2%)Ornate coffer Ornate coffer (0.75%; 10-20m)Shimmering coffer Shimmering coffer (0.75%; 20m+)Wild seeds Wild seeds (0.5%)Bronze kelp Bronze kelp (0.25%)Mysterious coffer Mysterious coffer (0.125%)
Sturdier trash and tires 2 0.6 Trash Trash (1-2; 50%)Scrap Scrap (5%)Compost Compost (2%)Glass Glass (2%)Ornate coffer Ornate coffer (0.75%; 10-20m)Shimmering coffer Shimmering coffer (0.75%; 20m+)Wild seeds Wild seeds (0.5%)Bronze kelp Bronze kelp (0.25%)Mysterious coffer Mysterious coffer (0.125%)
Small oily trash 1 0.3 Trash Trash (50%)Ornate coffer Ornate coffer (0.75%)Mysterious coffer Mysterious coffer (0.125%)
Sturdier oily trash 2 0.6 Trash Trash (50%)Ornate coffer Ornate coffer (0.75%)Mysterious coffer Mysterious coffer (0.125%)
Wood debris 2 0.5 Trash Trash (1-2; 35%)Wood Wood (25%)Hardwood Hardwood (5%)Ornate coffer Ornate coffer (0.75%; 10-20m)Shimmering coffer Shimmering coffer (0.75%; 20m+)Mysterious coffer Mysterious coffer (0.125%)
Oily wood debris 2 1 Trash Trash (1-2; 20%)Wood Wood (5%)Ornate coffer Ornate coffer (0.75%; 10-20m)Shimmering coffer Shimmering coffer (0.75%; 20m+)Mysterious coffer Mysterious coffer (0.125%)
Metal debris 2 0.5 Trash Trash (1-2; 35%)Scrap Scrap (25%)Bronze ore Bronze ore (1%)Ornate coffer Ornate coffer (0.75%; 10-20m)Shimmering coffer Shimmering coffer (0.75%; 20m+)Mysterious coffer Mysterious coffer (0.125%)
Oily metal debris 2 1 Trash Trash (1-2; 20%)Scrap Scrap (10%)Bronze ore Bronze ore (0.05%)Ornate coffer Ornate coffer (0.75%; 10-20m)Shimmering coffer Shimmering coffer (0.75%; 20m+)Mysterious coffer Mysterious coffer (0.125%)
Stone debris 1 0.5 Trash Trash (1-2; 35%)Stone Stone (25%)Ornate coffer Ornate coffer (0.75%; 10-20m)Shimmering coffer Shimmering coffer (0.75%; 20m+)Mysterious coffer Mysterious coffer (0.125%)
Oily stone debris 1 1 Trash Trash (1-2; 20%)Stone Stone (10%)Ornate coffer Ornate coffer (0.75%; 10-20m)Shimmering coffer Shimmering coffer (0.75%; 20m+)Mysterious coffer Mysterious coffer (0.125%)
Plastic debris 1 0.5 Trash Trash (1-2; 35%)Scrap Scrap (15%)Glass Glass (5%)Ornate coffer Ornate coffer (0.75%; 10-20m)Shimmering coffer Shimmering coffer (0.75%; 20m+)Mysterious coffer Mysterious coffer (0.125%)
Oily plastic debris 1 1 Trash Trash (1-2; 20%)Scrap Scrap (10%)Glass Glass (2.5%)Ornate coffer Ornate coffer (0.75%; 10-20m)Shimmering coffer Shimmering coffer (0.75%; 20m+)Mysterious coffer Mysterious coffer (0.125%)
Sandstone
(need pickaxe)
1-2 1 Stone Stone (1-3; 60%)

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