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Mining

Combat with a crab monster

The player goes through combat during the fight against monsters. Monsters can be found in the cavern.

The player can fend off monsters using weapons. During combat, the player’s Energy and Health can deteriorate when the monster hits the player. The player can regain them back by consuming food.

Combat mastery[]

Experience[]

The player can increase their combat mastery level by killing monsters in the mines which give different points per kill depending on the monsters.

Levels[]

Reaching a new level in the combat mastery grants the player new crafting recipes when they go to sleep to end their day.

Level Exp Total Exp Recipes unlocked
1 120 120  Ball of goop Slime trap
2 290 410  Decoy
3 490 900 None
4 740 1,640  Spring trap Monster Scent
5 1,140 2,780  Glue trap
6 1,540 4,320  Shock trap Monster Lure Scent
7 2,140 6,460  Spikes Monster Scent II
8 2,740 9,200  Slime of transmutation
9 3,640 12,840  Monster Lure Scent II
10 4,640 17,480  Slime of replication

Skills[]

Every other level of combat mastery gained allows the player to unlock one skill. The player will be able to unlock up to five skills total. The last skill can be unlocked by purchasing combat elixir.

Skill Description and effect
Combat Proficiency 20% more damage dealt by all weapons.
Critical Chance 5% higher chance of a critical strike.
Double Loot 5% chance to receive double loot from defeating a monster.
Combat Medic 30% HP recovered when attacking an enemy.
Monster Loot Price 50% increase to the selling price of all monster loot. (currently there is no affected items)
Trap Master Traps last 30% longer.

There are plans under deliberation to allow the player to disable combat.[1]

References[]

  1. Coral Island Kickstarter FAQ. Kickstarter. Stairway Games. Published February 20 2021. "This is definitely possible, and relatively easy to implement. We've been getting input on... Disabling combat. We'll figure something out for this."

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